_VI_DEADLOCK_THREAD

//0x20 bytes (sizeof) struct _VI_DEADLOCK_THREAD { struct _KTHREAD* Thread; //0x0 struct _VI_DEADLOCK_NODE* CurrentSpinNode; //0x4 struct _VI_DEADLOCK_NODE* CurrentOtherNode; //0x8 union { struct _LIST_ENTRY ListEntry; //0xc struct _LIST_ENTRY FreeListEntry; //0xc }; ULONG NodeCount; //0x14 volatile ULONG PagingCount; //0x18 UCHAR ThreadUsesEresources; //0x1c };